Current Work: Firefly RPG Layout

Current Work: Firefly RPG Layout

Client: Margaret Weis Productions Project Scope: Book layout, layout assistance. Project Description: A series of PDF and print books for roleplaying in the setting of the Firefly television series. The Firefly Roleplaying Game project comprises two lines: the game core books and the Echoes of War series of adventures. The core books include the Gen Con (2013) Exclusive, the forthcoming Core Book (Spring 2014), and other elements. The Echoes of War line consists of twelve different adventures, a character and ship book, and some repackaging of material (for instance, the basic rules appear in all Echoes of War books). On this project, I began work from the layout document created by Daniel Solis for the Gen Con Exclusive book. Here, I have taken that book's layout and reverse engineered a template for use through the entire series. There is a lot of stuff with the new template: column spanning styles, sidebar specifications, and standardizing the statblocks/character pages. After Daniel does a first pass of layout with my template,...
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Dominion: a design doodle

Dominion: a design doodle

One of the many, many games I enjoy is Dominion, a deck-building game. In the game all the players start off with the same set of cards, with which they use to buy cards from a common supply to add to their deck. As their deck grows, interesting combinations can be made from playing cards that have effects that feed off of each other. Eventually, one of the scoring card stacks in the common supply (or three of the other stacks) will be depleted and whomever has the highest total of victory cards in their deck wins. Dominion was originally published in 2008. A typical card, Village, appears to the right. It's a nice little card: a decorative frame that can be color-coded to the card type. Here, it's an Action card, as shown near the bottom. On either side is the cost for the card and a symbol for the game set. (That's that castle graphic.) On that slate is...
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