#RPGaDAY 2017, Day 12: Inspirational Artwork

The #RPGaDAY topic for yesterday was all about inspirational illustrations. Which game has the most inspirational interior artwork? I'm not sure why "interior" is in that question. Can't the cover artwork be inspirational as well? Right now, I'm split between two games for having inspirational artwork. And for "inspirational artwork" I'm reading that as artwork that says everyone can be a hero: you can be the hero in this game. Spoiler: I'm not making a final decision between the two. Continue reading “#RPGaDAY 2017, Day 12: Inspirational Artwork” »...
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#RPGaDAY 2017, Day 11: A Dead Game

Today's #RPGaDAY topic is "Which 'dead' game would you like to see reborn?" Man, that's a crap question because "dead game" is such a crap phrase. What's classified as a "dead game"? Any game line that doesn't have ongoing support or releases. All the books are out and nothing new is coming, so it's dead. Why even bother playing? Such bull on that. Continue reading “#RPGaDAY 2017, Day 11: A Dead Game” »...
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#RPGaDAY 2017, Day 10: An Unexpected Gaming Experience

Today's #RPGaDAY topic is "An Unexpected Gaming Experience". This is actually last year's Day 10 topic, or rather, it was my take on Day 10's topic, which was "Largest In-Game Surprise Experienced", which wasn't all that interesting to me back then. This year it's supposed to be "Where Do You Find RPG Reviews", which is also... meh. A different unexpected gaming experience than last year: it was the last time I was at Gen Con, I believe. I had moved away from Maine, not thinking that I'd see those people again in the flesh except for rare occasions, and I get a message: our friend Derek suddenly got the weekend off, so he came up from Arizona and would I like to play Call of Cthulhu with him? Continue reading “#RPGaDAY 2017, Day 10: An Unexpected Gaming Experience” »...
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