#RPGaDAY 2017, Days 8 and 9: A Game That Takes About Ten Short Sessions to Play

Our topics for days 8 and 9 of #RPGaDAY are "What is a good RPG to play for sessions of two hours or less?" and "What is a good RPG to play for about ten sessions?" Easy-peasy. Primetime Adventures. When I run Primetime Adventures, each episode takes about two hours to run through. A long season of PTA is nine game sessions. Add on one session to bust out the pitch session -- where we all make protagonists and decide on the series we are going to create -- and we're at ten sessions. Continue reading “#RPGaDAY 2017, Days 8 and 9: A Game That Takes About Ten Short Sessions to Play” »...
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#RPGaDAY 2017, Day 7: Improving a Great Game

The topic for Day 7 of #RPGaDAY is "How would you improve one of your favorite games?" It's actually "What was your most impactful game session?" but I really don't want to delve into that one, partially because "impactful" means different things to different people and partially because the question doesn't interest me. Instead, I'll follow the rule from earlier years, where we substitute questions. Hence: how would you improve one of your favorite games? This question came forth after reading Shut Up & Sit Down's review of Tales from the Loop, where they pretty much nailed everything my thoughts on the game, positive and negative. Continue reading “#RPGaDAY 2017, Day 7: Improving a Great Game” »...
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#RPGaDAY 2017, Day 6: Constant Gaming

The #RPGaDAY prompt for today -- er, yesterday -- is "You can game every day for a week. Describe what you'd do!" Nah. That's not as interesting as how I initially misread the topic: "You can game every day in a week!" Let's answer that question. The base assumption is I get to play roleplaying games every single day! We'll just pretend there's some magic time thing that happened that lets me get my work done and I still get time to have fun with the family. And I have time to do GM prep... So let's see. Continue reading “#RPGaDAY 2017, Day 6: Constant Gaming” »...
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