Well, well, well. This has been a curious exercise. Worked on a design problem for a little while, did up some basic rules for a fictional game, heeded the call and clamor for a real game based on the graphic design, and here we are, just about a week and a half later. I’ve got […]
I put together a sample deck and ran through it once with the wife. The gameplay feels right, but the cards need to be adjusted to make it seem like an actual game. I’ve made a few changes, mainly reducing the number of different cards and increasing the amount of the cards that remain in […]
Based on the feedback I’ve received over the past 48 hours, I think it may be time to move the BattleTech Deckbuilding ‘Mechfighting Game from graphic design project to actual game design project. Like every third member of BoardGameGeek, I fancy myself a game designer — I even have a designer page on the Geek […]