#RPGaDAY, Last Year: Day 27 – Game You’d Like to See Updated

So last year on #RPGaDAY, I was wondering why there was no "favorite RPG setting". Rather than that topic, the topic was Game you’d like to see a new/improved edition of… So I sort of answered the setting question with this topic. My thoughts on favorite setting were addressed this year, back on Day 21. Compare and contrast, you'll find the same game. Blue Planet has a great setting and a very awkwardly-implemented system. As far as the setting goes, keep it. It’s fantastic. A quick synopsis of the setting: There’s a small colonization effort to a newly-discovered planet. Seriously bad things happen back on Earth and the colonists are written off. Nearly a century later, Earth is recovering and they send out more colonists and discover that not only did the original colonists not die out, they flourished. Unobtanium is discovered on the new planet and suddenly there’s a huge gold rush: the population goes from 70,000 to over two million in a decade....
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#RPGaDAY, Day 21: Favorite RPG Setting

Day 21 appears to be Favorite Setting here at #RPGaDAY2015, or so I think. I haven't really been looking at the schedule. So, favorite setting? I'm of two minds on that, but one's a cheat: the modern world, but with a twist. It's something that's too overly-broad, but dangit, it's fun to place the iPad on the table, open up Google Maps and say, "You're right here." Swipe to street view. "And this is what you see." I'm going to Blue Planet for my real answer. Now, despite the flaws of the game itself -- the unfocused skill list and lack of guidance for what to do in the setting, for starters -- the setting is fantastic. Here's the basics: We find a wormhole to another planetary system, find a habitable world there and send settlers. However, bad things happen back home -- a global blight nearly starves the planet -- and we can't afford to send a resupply mission. Generations pass and we've crawled...
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#RPGaDAY2015, Day 18: Favorite Science Fiction RPG

Yesterday on #RPGaDAY2015, our topic was Favorite Sci-Fi RPG. This topic is a bit difficult for me because a science fiction roleplaying game is different from a fantasy one. In fantasy, you've got your default setting of a pseudo-European medieval-ish feudal system where magic works and the countryside is plagued by green-skinned monsters that need killing. Where you get your specific game branches off that there, adding or deleting elements, but pretty much sticking close to that core. Science fiction -- oh, man, that could be anything: are we talking Flash Gordon, Star Wars, or The Matrix? For a sci-fi RPG, setting and system matter so much more than fantasy. I'm drawn to Apocalypse World because of the various science fiction RPGs to consider, it has the best marriage of a system that l like and a setting that's interesting. Setting-wise, there's a ton of games that are cool. Topping the list is Blue Planet—a setting wide open for gaming possibilities...
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