#RPGaDAY 2017, Day 17: A Game Collecting Dust

The #RPGaDAY topic for day seventeen is about a game that's been sitting on the shelf. Specifically, a game that I own but haven't played. For this, I'm only going to count physical game books. Let me nip down to the basement where it probably is living and I'll let you know after the break. Before I head down, I'm going to guess it's Blue Planet, first edition. I never played that game, but I loved it so. The second edition, I've ran and I so do love the setting. But that first version -- which I know is downstairs -- I have never played. Continue reading “#RPGaDAY 2017, Day 17: A Game Collecting Dust” »...
Read More

#RPGaDAY 2017, Day 4: The Game Most Played Last Year

Today's #RPGaDAY question: which RPG have I played the most this past year? Well, that's Dungeons & Dragons 5th Edition. We've been playing through the Princes of the Apocalypse campaign setting most weeks, a few hours at a time for over a year now, but the cracks are starting to show in the product (and game system) and, well, I'm just hoping we'll finish soon and move onto something else. Before the new edition of D&D came out, I was done with the fantasy genre. I hated the complexity of third edition D&D (and 3.5 and Pathfinder) and fourth edition just wasn't anything that I would have considered "fun". The only option I was looking at for fantasy role-playing was the Dragon Age RPG, which seemed to take forever to publish set 3, the upper-level ruleset, but I know that was a significant delay due to licensing approvals. We would have been playing that if the licensor would have approved the...
Read More

#RPGaDAY 2017, Day 2: A Game I’d Like to See Published

Today on #RPGaDAY: "What is an RPG you would like to see published?" Probably one based off of Mass Effect. Nicole Linross of Green Ronin, the company that publishes a roleplaying game based on Bioware's other big IP, Dragon Age, said that they have been in talks with the Mass Effect team and Bioware's licensing team over the years, but to no avail. The sticking point comes from the Mass Effect team, it seems. "The most recent time we dusted off our [Mass Effect RPG] proposal for them," she writes, "licensing asked US why we 'didn't want' to do the game and when we told them we'd be more than happy to do it, they merrily went off to the ME team who wasted no time in telling licensing they were *still* not interested." This is a good company who has been working with the owners of Dragon Age (which has had its share of problems with approval turnaround times), so they...
Read More
12