Spine Treatments

When obtaining art assets for books in the roleplaying industry, I have noticed there is a lot of input into getting the interior artwork and cover artwork. With selling pdfs (and other electronic editions) through places like DriveThruRPG, you'll find that those files have the front cover, the back cover, and the interior. They are usually in that order so you can view the pdf as a two-up document with a separate page for the front cover, preserving the page spreads in the printed work. What seems to be forgotten -- or at least not considered fully -- is the treatment for the spine of the book. I find this odd, because at a store, your book is more likely to be shelved spine-out. I hadn't really noticed this until I developed the cover for Magpie Games' Urban Shadows. For that book's cover, we only had the front artwork which was to be placed on a black background. The back artwork...
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#RPGaDAY 2016, Day 5: Not Gaming at the Gaming Convention

Here's the thing: When I've attended Gen Con, I haven't gone for the games. Teenage me would be shocked. Teenage me always wanted to attend Gen Con ((Lake Geneva was just a three hour drive away!)), but I never made it out there. Four days of gaming goodness and I, at most, play three different games. So these last times -- and I'm not counting the time I was doing booth duty for a Mayfair Games offshoot project -- what do you do at a gaming convention when you're not gaming? Mainly networking. Continue reading “#RPGaDAY 2016, Day 5: Not Gaming at the Gaming Convention” »...
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#RPGaDAY, Last Year: Day 7 – “Do you own a copy of Nobilis?”

Last year, today, our question is What is the most intellectual RPG you own? ((aka "Who has a copy of Nobilis?")) Most intellectual RPG? Man, that’s worse than defining “old school” from day five. Are we talking about a game that makes you feel smarter than people who don’t grok what you're reading? Or a game whose writing is rated above a sixth-grader’s vocabulary? A game with lofty ambitions or goals to make you a better person and reflect on the real world? Perhaps an agenda-filled RPG? How about the most pretentious game ever? Let’s face it, most RPGs are pretty dumb. You make a character and her or she or it does stuff, usually through a liberal application of violence, in order to, um, get stuff. The writing may be slightly better than these little posts I’ve been making, but the largest word I have used so far in this screed is “intellectual”, which was part of the question prompt, so...
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