#RPGaDAY 2016, Day 7: What is one of your favorite convention moments?

In Arizona, I headed an organization that eventually started up a gaming convention. That convention, RinCon ((Playfully named after the Rincon mountains on Tucson's eastern side.)), is still going strong -- this year it will be held September 30 through October 2nd ((Head to RinConGames.com for more info!)) in beautiful Tucson, Arizona. I'm going to briefly talk about two of my favorite memories from that convention: Berin Kinsman's run of Sea Dracula and Jason Corley's Ghostbusters game. Continue reading “#RPGaDAY 2016, Day 7: What is one of your favorite convention moments?” »...
Read More

#RPGaDAY, Last Year: Day 9 – Favorite Dice

One year ago today, on #RPGaDAY, it’s Your Favorite Die or Dice Set. Huh. How am I going to get 500 words out of that? Over on my desk, I have my dice bag. It sits flat when open and can hold slightly more dice than a Crown Royal bag. Inside are four different sets of polyhedrals: a dark blue die set that includes a d30 (which I accidentally used one D&D game session instead of a d20 and didn’t realize until I rolled a natural 24), a green set (that I use when the blue set misbehaves), the remnants of my smoke set (nearly clear, but slightly grey dice) I used during my earlier years that is in the dice bag to share their wisdom and train the other dice to roll well, and a smaller set of clear polys in a smaller bag that my wife got me for Father’s Day last year. Also in the bag are the d10 sets...
Read More

#RPGaDAY2015, Day 4: Most Surprising Game

The #RPGaDAY writing prompt for day number four is Most Surprising Game. There's a few ways to take that, but I'm going with the game that really made me realize that something else was going on, something that was so eye-opening it changed how I run games from that moment on. That game is Eden Studio's Buffy, the Vampire Slayer. Before I get to the what in the game that really shook up how I approach games, I'd like to take an aside and mention how Buffy is the shining perfection of what licensed role-playing games aspire to be, because it is. The voice used in the book fits perfectly with the IP the game is based on, and I'm saying this as someone who worked on the Firefly RPG. ((With all of the -ing words dropping the g's, Firefly is almost perfect, but Buffy was there first and really nails it across the book and all supplements.)) The tone, the graphics, the...
Read More
12