Well, it has been quite a bit of time since I’ve been able to write about #RPGaDAY. Truthfully, I was busy laying out roleplaying game books and other miscellany. One of these projects was Unknown Armies, which has a group setting and character creation section that’s really fun, which leads into this day’s question about the role of a GM in your games.
I started gaming in the 1980’s. Back then, the way to play roleplaying games was you players were just that: playing in the GM’s story. The person making up the game world and the story was a Dungeon Master or a Game Master. That guy was never referred to as a “player”. Most games didn’t allow for any player to affect the world except for reacting.
Continue reading “#RPGaDAY 2016, Day 15: Player-Driven Gaming” »