#RPGaDAY2015, Day 23: The Perfect Game

So, Day 23 is Perfect Game for Me on #RPGaDAY2015. I've been paying attention as I've been writing, and common themes come up: Player investment and ownership in what happens at the table, outside of just reacting to the setting and story. A fast-playing system for what goes on under the hood. Something interesting to interact with but not so elaborate that it detracts from the story formed at the game table. A game system that informs the game's players ((Remember that the GM -- or whatever term you use for that facilitator role -- is also playing the game.)) what the game is designed for. A low prep time for the game's facilitator. Three games instantly spring to mind: Inspectres, Lady Blackbird, and Primetime Adventures. InSpectres really shines with the Confessional bit ((Although the "once per game" or whatever limitation the Confessional Scenes has in the game is fun-limiting. Just go to Confessional whenever the players want.)) where characters reveal that the game is a reality...
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