I have thoughts about the design space in games and must write!
I have worked in the roleplaying and board games industry for over a decade as a graphic designer and layout artist. During the past few years, I have written for online publications where some of my reviews of game products delved into a serious look at the presentation of the object. Reviews, critiques, examinations of how graphic design evolved in a work â€” these are some of the things I enjoy writing about!
Although I would love to write about layout and graphic design in these spaces, I often find myself unable to justify devoting time for doing so. Patreon provides an incentive to create.Â YouÂ can directly prompt me to do what I love and, at the same time, develop my skill at writing.
I have two goals for this Patreon.
1. WriteÂ at leastÂ two articles each month about physical design in games.
2. Become a better writer.
When I create articles for the blog, I continually improve my writing;Â by improving my writing ability, I create more articles for you to read.
There’s a third, secret goal.
3. Write and develop actual game things.
…but I’ve written more about that in the first patron-only post.
I want you to join my journey to become a better writer.
By becoming a patron, you continue to improve my writing while learning about layout and graphic design in RPGs and boardgames. Joining up lets you suggest topics for future writings and adds you to a discussion forum where patrons can tell me what they would like to see come of my work.
It’s simple to become a patron: just click that link or the button below. Your generosity can start at as little as $1 per post (and you can even limit that to as few posts per month as you wish), although higher-level backers get access to one of the rarest things in the world: I’ll high-five you when we meet in person.
Some of my patrons
At the $3 tier, I’ll list a link to your work here.
BA Stewart hasn’t provided me with a link to a thing. He’s the smartest person I know, and I know a great many intelligent people.
Jason Pitre has a handful of cool roleplaying games. I collaborated with him on the ENnie Award-winning Posthuman Pathways. You probably should check out Sig, which looks super awesome in print!