#RPGaDAY 2017, Day 15: Adapting a Game

Wow. Let’s see. I was at Gen Con and didn’t get ahead on my #RPGaDAY posts. Where did I leave off?

Day fifteen?

Okay, then. The topic for that day is “Which RPG do you enjoy adapting the most?” Well, that’s an odd one. I mean, I could see how someone’s answer is something like how they use game X to play Star Wars (or Shadowrun), but for the most part I’m thinking the real answers to this question is about generic game systems, like Fate or GURPS.

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#RPGaDAY 2017, Day 2: A Game I’d Like to See Published

Today on #RPGaDAY: “What is an RPG you would like to see published?”

Probably one based off of Mass Effect.

Nicole Linross of Green Ronin, the company that publishes a roleplaying game based on Bioware’s other big IP, Dragon Age, said that they have been in talks with the Mass Effect team and Bioware’s licensing team over the years, but to no avail. The sticking point comes from the Mass Effect team, it seems. “The most recent time we dusted off our [Mass Effect RPG] proposal for them,” she writes, “licensing asked US why we ‘didn’t want’ to do the game and when we told them we’d be more than happy to do it, they merrily went off to the ME team who wasted no time in telling licensing they were *still* not interested.” This is a good company who has been working with the owners of Dragon Age (which has had its share of problems with approval turnaround times), so they know Green Ronin delivers fantastic good-quality work. But the Mass Effect people are just “not interested in taking Mass Effect to tabletop, it’s as simple as that.”

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#RPGaDAY 2016, Day 18: Using Relationship Maps

This question is spawned from the IndieGameADay thing, which pokes fun at ((I’m being charitable.)) #RPGaDAY with questions such as

  • What kind of shit-fit did you throw the last time someone tried to schedule your convention game in a ballroom like you’re playing fucking Pathfinder or something?
  • What was the very saddest thing you wrote on an index card? and
  • What is your fondest memory of a game you thought was fun before you knew better?

But they had a really interesting question for day 2 — once you take out the snark — about relationship maps which was What game created your most elaborate relationship map? How much of it did you actually use?

Well now!

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