#RPGaDAY 2017, Day 21: Best Game With the Fewest Words

“Which RPG does the most with the least words?” asks #RPGaDAY on Day 21.

Ah! That’s simple — It’s John Harper’s Lady Blackbird. You get a movie serial opening throwing you right into the action and promising amazing moments, a peek into an imaginative setting, and worldbuilding in the character’s stats. There’s magic, ’cause this person has it. There are fantasy races, because this one is one. There are large beasts floating in the nether because they’re only mentioned in this one diagram. It’s a game that does so much in a tiny little packet where half of the pages have a half-page worth of material repeated on them.

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#RPGaDAY 2017, Day 19: Best Writing a/k/a How the Sausage Is Made

The #RPGaDAY prompt for the 19th was “Which RPG features the best writing?”

Hey. You. I’m going to tell how the sausage is made. Let’s look at any 7th Sea sourcebook. Read through all 208 pages of that thing, every chapter, every sidebar, and yes, even the fiction in the front. See how well that thing flows? See how well that runs together? It’s like there’s one voice telling you all about this bit of the setting and explaining these rules to you, right?

Now look at the credits.

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#RPGaDAY 2017, Day 15: Adapting a Game

Wow. Let’s see. I was at Gen Con and didn’t get ahead on my #RPGaDAY posts. Where did I leave off?

Day fifteen?

Okay, then. The topic for that day is “Which RPG do you enjoy adapting the most?” Well, that’s an odd one. I mean, I could see how someone’s answer is something like how they use game X to play Star Wars (or Shadowrun), but for the most part I’m thinking the real answers to this question is about generic game systems, like Fate or GURPS.

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