#RPGaDAY, Last Year: Day 5 – Old School Game

This one really hasn't changed since last year. Today’s #RPGaDAY topic is most old school RPG owned. This is going to be difficult as I doubt there is an actual definition of what “old school” is. I’m going to say that it’s not the oldest RPG I own, because that would be either Ghostbusters or Twilight: 2000, both of which have some modern elements in them. Twilight: 2000 aside: While I probably don’t have to go into how Ghostbusters was groundbreaking with dice pools, brownie points, or a crazy successful example of expanding a rather limited IP into something so much more than the original, but Twilight: 2000, a modern game? Surprisingly, yes! (Well, partly.) See, in T:2000, your character could buy contacts – people in the game world that your character knows. But the clever part was you could leave them blank and fill them out in play. You filled them out in play by telling the GM that a specific...
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#RPGaDAY2015, Day 4: Most Surprising Game

The #RPGaDAY writing prompt for day number four is Most Surprising Game. There's a few ways to take that, but I'm going with the game that really made me realize that something else was going on, something that was so eye-opening it changed how I run games from that moment on. That game is Eden Studio's Buffy, the Vampire Slayer. Before I get to the what in the game that really shook up how I approach games, I'd like to take an aside and mention how Buffy is the shining perfection of what licensed role-playing games aspire to be, because it is. The voice used in the book fits perfectly with the IP the game is based on, and I'm saying this as someone who worked on the Firefly RPG. ((With all of the -ing words dropping the g's, Firefly is almost perfect, but Buffy was there first and really nails it across the book and all supplements.)) The tone, the graphics, the...
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#RPGaDAY, Last Year: Day 2 – First RPG GMed

Revisiting the writing event from last year, I'm checking to see if my answers have changed at all. However, the first few entries in the month are all about the first game played or purchased and barring access to a time machine, they're not gonna change. For these few, it's a repost from my G+ feed from about this time last year. #RPGaDAY, Last Year: Day 2: What was the first roleplaying game you GMed? That’s answered a bit in Last Year’s Day 1 post, but I’d like to expand on it a bit. The first adventure I GM’d was included in the D&D boxed set. I don’t remember too much of it, but I do remember the door maze. Something stupid huge like a 60’ x 80’ room divided into 10’x10’ rooms with doors on all four walls. I thought this was amazing! The players would be spending time mapping out the room, opening doors and there is an identical room with...
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