Day 22 of #RPGaDAY is all about ease of use at the table. “Which RPGs are the easiest for you to run?”
Anything that’s really freeform and really light rules, I’d start with. But then my mind starts to wander a bit and I’m looking at Fantasy Flight Games’ Star Wars line again. It’s an incredibly simple system that manages to be crunchy and tactical, yet light and story-driven at the same time. Those crazy dice — the dice that take a few rolls to get used to with their crazy symbols — let you have something awesomely beneficial happen when you fail, bring about something disastrous when succeeding. They’re But Dice: Yes, but… they say. No, but… they tell you.
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