Monster Hunters

A while back, Rob Donoghue wrote a clever little mashup of the television show Supernatural into the Cortex+ game based on the Leverage television show. (Original posts are on his site, under the Cortex tag. Start your reading in late January, 2011.) Supernatural/Leverage sounded like one of the games I would like to run for my group, and--having just upgraded to CS5.5 and wanting to sharpen my InDesign skills--I started compiling the notes on Rob's page, slightly reorganized it and started putting it into a rules document. Alas, our Dresden Files game went on longer than expected and it looks like our next game will be more of a sci-fi horror game, so I wound up putting Monster Hunters on the back burner. Here it is, slightly cleaned up for your downloading pleasure. I am sure I will return to the document at a later date to really spruce it up, but for now, here's Rob's game in PDF form: Monster...
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The BattleTech DMG: All The Cards

Well, well, well. This has been a curious exercise. Worked on a design problem for a little while, did up some basic rules for a fictional game, heeded the call and clamor for a real game based on the graphic design, and here we are, just about a week and a half later. I've got a date with the IP holders for this project, a proof of concept proto-game (ur-game?) to show off, and la de da, my dance card at GenCon is filling up. Want to see the contact sheet for the cards? Sure you do! Continue reading “The BattleTech DMG: All The Cards” »...
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The BattleTech DMG: Really? Well, okay then.

Based on the feedback I've received over the past 48 hours, I think it may be time to move the BattleTech Deckbuilding 'Mechfighting Game from graphic design project to actual game design project. Like every third member of BoardGameGeek, I fancy myself a game designer -- I even have a designer page on the Geek based on my 24 Hour RPG stuff -- and, as part of the DMG graphic design project, I somewhat designed the game. So why not take that to the next level? Especially with people threatening to pick me up and carry me to the Catalyst Game Labs booth at GenCon? Continue reading “The BattleTech DMG: Really? Well, okay then.” »...
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