Thomas at Gen Con 2017: It’s Really Happening

It’s been four years since I’ve been at Gen Con. Time to return.

I’ll be arriving late on Wednesday, so I might be at the DJA, but will probably be getting into the hotel sometime after the award has been handed out. I don’t have a clear favorite in this one, but I’m leaning towards Gloomhaven or Gen Con getting the award this year. Nothing is really jumping out at me as in prior years.

So!

Continue reading “Thomas at Gen Con 2017: It’s Really Happening” »

Thoughts on the first year of denaghdesign.com

Oh, I have excuses. One of my freelancing jobs turned into a regular, staff position, which ate away at my freelancing time. My little girl went from toddler to kid. (I still don’t want to admit that.) The non-profit organization I head eats up a lot of my free time; the other non-profit took up time. We keep having people come and visit. Gaming nights. Friends. Family.

Oh, I have excuses.
Continue reading “Thoughts on the first year of denaghdesign.com” »

Working the show

Not to sound like free advertising for the GAMA Trade Show, but man was that a great show. I have heard from more than one person that GTS this year had a higher pro vibe than in past years. With such crowded shows as in yesteryear, the manufacturers, developers, and distributors didn’t have much time to spend with store buyers. This year, there was a lot of talk between the exhibitors and attendees and business got done. This worked out very well for a graphic designer like myself, trying to make inroads into the industry.

Continue reading “Working the show” »