#RPGaDAY, Last Year: Day 2 – First RPG GMed

Revisiting the writing event from last year, I’m checking to see if my answers have changed at all. However, the first few entries in the month are all about the first game played or purchased and barring access to a time machine, they’re not gonna change. For these few, it’s a repost from my G+ feed from about this time last year.

#RPGaDAY

#RPGaDAY, Last Year: Day 2: What was the first roleplaying game you GMed?

That’s answered a bit in Last Year’s Day 1 post, but I’d like to expand on it a bit.

The first adventure I GM’d was included in the D&D boxed set. I don’t remember too much of it, but I do remember the door maze. Something stupid huge like a 60’ x 80’ room divided into 10’x10’ rooms with doors on all four walls. I thought this was amazing! The players would be spending time mapping out the room, opening doors and there is an identical room with three more doors to go through! This was such a great idea for a dungeon that I included it in nearly every one I created over the next two years until I realized it was pretty stupid. Lost? We just leave the doors we walked through open. Or just mark all the doors. Or break them all. And what dungeon lord decided to purchase/build two hundred-odd doors and install them all in an oversized room?

Gods, that was dumb.

I ran that module several times. One time we had a large group of adventurers and they decided to split up right at the beginning of the dungeon, so I had to split my time between each half of the group. You know the phrase “never split up the party”? It’s not because the GM will kill off the characters, it’s because half of the people at the table aren’t playing for half of the game. And the GM will kill off the characters.

Advanced_Dungeons_and_Dragons_2nd_Edition_Players_Handbook1We played the heck out of that, but weren’t sure how to continue with D&D. The choices were very strange. We could play D&D, but then there was Basic D&D and Expert D&D and Advanced D&D… We didn’t understand what the deal was with those and that some were in a series, but hey, we were the smart kids. We could totally handle Advanced, so we skipped over Basic, Expert, and whatever came after that. We were better than Basic. We were Advanced.

AD&D 2nd Edition was the flavor of D&D for me. I played the heck out of that until I discovered Shadowrun, but that’s a tale for day five.

#RPGaDAY, Last Year: Day 1 – First RPG Played

I’m planning on revisiting last year’s entries for RPGaDay to see if my answers have changed at all, but the first few entries won’t — they’re about the first RPGs played, GMed, and purchased. So I’ll be reposting these from my G+ feed from last year over the next few days, eventually getting caught up to Now, Last Year by the end of the week.

#RPGaDAY

#RPGaDAY, Last Year: Day 1: What was the first roleplaying game you played?

DNDMy first roleplaying game was the same thing as several other people in my feed: the Holmes version of Dungeons & Dragons. It was the one with the chits you could cut out and draw from a cup in case you didn’t have any polyhedral dice.

I picked this up in 1982 as a hand-me-down from adults who heard it was pretty cool but didn’t understand how to play. Back then, if you wanted to buy dice, you had to go into a store full of model trains, planes, and r/c cars. Maybe behind the sheets of balsawood, they would have some dice ready to buy. We picked some up from a store that summer. I devoured those booklets. I couldn’t wait to fly back home and play with my friends.

When I returned home, I broke the game out and we were going to play with David and Eddie. I had a product that had just caves after caves printed on gridded paper. Eddie had us starting off in a cavern with three enemies: blink dogs, displacer beasts, and barbarian foes awaited. “No!” I cried out, because that didn’t make any sense: we all know that the blink dogs and the displacer beasts would have been fighting each other and the barbarians would be fighting them. These three wouldn’t be just hanging out together in an underground chamber waiting for a band of heroes to attack! So Eddie and David walked around the block and I became the GM.

Since then, I’ve always seemed to be the GM. (I really enjoy it.)

diceI still have some of those dice from the first dice purchases. There’s a powder blue set that came from another box set (or a separate purchase) and a multi-colored set. Of the multi-colored set, I still have a green d8 and yellow d20 that I can see. The d4 is around here somewhere. The powder blue one, I have a d6 that is still in fantastic shape. There’s a d10 (probably in the basement) and d12 in my stein of dice, right by the computer monitor I’m typing this on.

#RPGaDAY2015, Day 3: Favorite New RPG of the Past 12 Months

The third entry in #RPGaDAY2015 is the favorite new RPG of the past year. Not favorite RPG, but favorite new RPG. Newly released? All-new game? A bit tricky, but the graphic used for the writing prompts doesn’t include much space to break down the minute details of the topic. I’m taking it to mean the favorite RPG I picked up or played in the past year that was new to me. (Granted, I haven’t played much this past year, either.)

I mentioned Chill for Day Two’s answer, and am tempted to go back to that for all the same reasons, but I’m not going to do so. Instead, I would have to pick the 5th Edition of Dungeons & Dragons. We’ve got the whole line so far and I’m impressed with the game. When it was winning ENnies a few nights ago, it was the first year I thought it won because it deserved to and not because there were people voting for it, dismissing everything else out of hand, as if they were rooting for their regional sports team because that’s what one does.

onsvh9apbgixtgjpik0k-300x212I hadn’t played D&D proper since AD&D 2nd Edition — third edition (and Pathfinder) seemed like an overwrought mess, fourth edition seemed to stray even further afield yet devolved into an overly-complex miniatures battle game. By the time 5e came out, I was done with fantasy roleplaying, but the new edition brought me back to the land of make-believe. And WotC’s campaigns, borrowing heavily from Paizo’s Adventure Path concept, have been…more or less good. The Elemental Evil campaign book could be a complete setting guide for the middle/interior of the Sword Coast. It’s just fantastic. The Starter Set’s adventure is also crazy fun. And we’ve been playing (off and on) as a family. It plays quickly, reminding me of the best of AD&D2ed with some goodness from the past decade of gaming. 4e didn’t feel like D&D to me. 5e does.