Using InDesign’s Paragraph Shading and Rules to create ICONS NPC cards

Over the weekend, I sat down with the family and we played ICONS from Steve Kenson’s Ad Infinitum Adventures. We rolled up some characters (and wound up having the girl create her hero using the point-buy system). Within a half hour, the Guardian and the Wanderer took to the streets of Starfall City and quickly got in over their heads.

That evening I had difficulty sleeping, so I spent a little bit of time creating index cards for the NPCs, trying to mock up something that fits the layout of ­the game. I managed to develop the card with boxes for stats and indents, primarily using paragraph shading in InDesign CC 2015.3.

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