Mad Max and X-Wing, Sitting In a Tree…

Recently I was listening to Mynock Squadron, an X-Wing podcast, and am now in danger of spending way too much money on that game. I haven’t played Fantasy Flight Games’ X-Wing, but I have played Wings of War ((Now implemented as Wings of Glory. I’ve played both WoW and WoG. For this post, assume I’m referring to either game.)), the WW1/WW2 dogfighting game X-Wing was based on. ((Which is apropos, as the starship combat in Star Wars was based on dogfighting.)) X-Wing sounded cool to me, but I really only thought of the game as a Star Wars-themed WoW. Your guy is the plane, and the game is all about maneuvering and lining up that perfect shot. But listening to that podcast, I realized it was bigger than that: your ships could have different pilots with customizable loadouts. They were talking about trying out different pilots and kitting out ships with TLTs, HLCs, and other such jargon, and that got me thinking about the fun of Car Wars.

Continue reading →

#RPGaDAY, Last Year: Day 31 – Favorite RPG

Last year, the final day’s question was What is your favorite roleplaying game? My answer was simple: without a doubt, it was Primetime Adventures.

Several years ago, we were playing Shadowrun, 4th Edition. We had played four sessions so far, each about four hours long. I was so taken by PTA, I suggested we play the next session using PTA rules. In that two, perhaps three, hour game session, I learned more about the characters in that Shadowrun game than I did in the prior sixteen hours of play.

Continue reading →