#RPGaDAY, Last Year: Day 7 – “Do you own a copy of Nobilis?”

Last year, today, our question is What is the most intellectual RPG you own? ((aka "Who has a copy of Nobilis?")) Most intellectual RPG? Man, that’s worse than defining “old school” from day five. Are we talking about a game that makes you feel smarter than people who don’t grok what you're reading? Or a game whose writing is rated above a sixth-grader’s vocabulary? A game with lofty ambitions or goals to make you a better person and reflect on the real world? Perhaps an agenda-filled RPG? How about the most pretentious game ever? Let’s face it, most RPGs are pretty dumb. You make a character and her or she or it does stuff, usually through a liberal application of violence, in order to, um, get stuff. The writing may be slightly better than these little posts I’ve been making, but the largest word I have used so far in this screed is “intellectual”, which was part of the question prompt, so...
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#RPGaDAY2015, Day 2: Kickstarter Game You’re Most Pleased You Backed

The second #RPGaDAY2015 topic is Kickstarter Game You're Most Pleased You Backed. I would reword that topic to "Crowdfunded Game..." because there's some fantastic stuff coming out on Patreon and IndieGoGo. Every three weeks at Purple Pawn, I write a Crowdfunding Highlights article (4-6 things that have caught my attention) in rotation with two other staff members, and there's more to crowdfunding than just Kickstarter. But Kickstarter has the best interface for finding things to throw money at, which is part of the reason why I've backed many more things on that funding platform than all others combined. I'm going to go with a game that I worked on: Chill, 3rd Edition. I backed this at a dollar, which is something I do when I'm brought on board a project before the campaign ends. I really I want to see the backer-only updates and the backers' comments. (And, if need be, respond to the comments if it's cool with the campaign creator.) There are about...
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Current Work: Firefly RPG Layout

Current Work: Firefly RPG Layout

Client: Margaret Weis Productions Project Scope: Book layout, layout assistance. Project Description: A series of PDF and print books for roleplaying in the setting of the Firefly television series. The Firefly Roleplaying Game project comprises two lines: the game core books and the Echoes of War series of adventures. The core books include the Gen Con (2013) Exclusive, the forthcoming Core Book (Spring 2014), and other elements. The Echoes of War line consists of twelve different adventures, a character and ship book, and some repackaging of material (for instance, the basic rules appear in all Echoes of War books). On this project, I began work from the layout document created by Daniel Solis for the Gen Con Exclusive book. Here, I have taken that book's layout and reverse engineered a template for use through the entire series. There is a lot of stuff with the new template: column spanning styles, sidebar specifications, and standardizing the statblocks/character pages. After Daniel does a first pass of layout with my template,...
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