#RPGaDAY 2017, Day 11: A Dead Game

Today's #RPGaDAY topic is "Which 'dead' game would you like to see reborn?" Man, that's a crap question because "dead game" is such a crap phrase. What's classified as a "dead game"? Any game line that doesn't have ongoing support or releases. All the books are out and nothing new is coming, so it's dead. Why even bother playing? Such bull on that. Continue reading “#RPGaDAY 2017, Day 11: A Dead Game” »...
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#RPGaDAY 2017, Days 8 and 9: A Game That Takes About Ten Short Sessions to Play

Our topics for days 8 and 9 of #RPGaDAY are "What is a good RPG to play for sessions of two hours or less?" and "What is a good RPG to play for about ten sessions?" Easy-peasy. Primetime Adventures. When I run Primetime Adventures, each episode takes about two hours to run through. A long season of PTA is nine game sessions. Add on one session to bust out the pitch session -- where we all make protagonists and decide on the series we are going to create -- and we're at ten sessions. Continue reading “#RPGaDAY 2017, Days 8 and 9: A Game That Takes About Ten Short Sessions to Play” »...
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#RPGaDAY 2017, Day 6: Constant Gaming

The #RPGaDAY prompt for today -- er, yesterday -- is "You can game every day for a week. Describe what you'd do!" Nah. That's not as interesting as how I initially misread the topic: "You can game every day in a week!" Let's answer that question. The base assumption is I get to play roleplaying games every single day! We'll just pretend there's some magic time thing that happened that lets me get my work done and I still get time to have fun with the family. And I have time to do GM prep... So let's see. Continue reading “#RPGaDAY 2017, Day 6: Constant Gaming” »...
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