#RPGaDAY 2017, Day 7: Improving a Great Game

The topic for Day 7 of #RPGaDAY is “How would you improve one of your favorite games?”

It’s actually “What was your most impactful game session?” but I really don’t want to delve into that one, partially because “impactful” means different things to different people and partially because the question doesn’t interest me.

Instead, I’ll follow the rule from earlier years, where we substitute questions. Hence: how would you improve one of your favorite games? This question came forth after reading Shut Up & Sit Down’s review of Tales from the Loop, where they pretty much nailed everything my thoughts on the game, positive and negative.

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#RPGaDAY 2016, Day 11: How did the tabletop RPGs you’ve played shape how you play now?

Oh, I love this question (again, supplied from Tracy Barnett): How did the RPGs I’ve played shape the gamer I am now? It’s a different question from the real question for day, “Which gamer most affected the way you play?” But there is a bit of overlap.

There are moments in one’s gaming life where something clicks and is so profound it changes how you run (or play) the games you enjoy so. Here, I’m thinking about five different games: InSpectres; Buffy, the Vampire Slayer; (a game session of) Shadowrun, 4th Edition; Burning Wheel; and Apocalypse World.

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#RPGaDAY 2016, Day 7: What is one of your favorite convention moments?

In Arizona, I headed an organization that eventually started up a gaming convention. That convention, RinCon ((Playfully named after the Rincon mountains on Tucson’s eastern side.)), is still going strong — this year it will be held September 30 through October 2nd ((Head to RinConGames.com for more info!)) in beautiful Tucson, Arizona.

I’m going to briefly talk about two of my favorite memories from that convention: Berin Kinsman‘s run of Sea Dracula and Jason Corley’s Ghostbusters game.

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